Released 0.8.1
Adaptory » Devlog
I’ve put together some quick fixes for Alpha 6 that should fix some of the most common crashes and unexpected behaviour.
We’ll also be showing off this build at Armageddon Auckland this weekend. You can find us at booths B88~B90. A huge thanks to NZGDA for helping us get to Armageddon!
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Release notes for Adaptory 0.8.1
New Features
- Doors can now be locked by pawns, preventing pawns from getting through
Simulation
- Pawns that build solid tiles on their head are now pushed out to the nearest non-solid tile, if any
- Idle pawns will now run to a breathable spot if their oxygen level is below 50%; non-idle pawns still work until 30%
- Pawns can be asked to Move (M) to a tile above an accessible spot
- Added “cannot get here” inline feedback to Move (M)
Balance
- Increased range of non-space exposure tiles under the starting crashed ship
- Increased pawn tile push-out speed from 0 to 0.06 sec
- At the start of the game, pawns have 90-100% stamina, rather than 100%
Internal
- Added additional content in selected building, item, and pawn panels so there is less UI/UX jumping around
- Pawns and buildings can now be selected over their entire tile bounds, not just their 1x1 tile root
- Pawn oxygen bars are now displayed if the pawn cannot absorb oxygen, rather than only when their oxygen level is low
- Camera zoom is reset to the default when starting a new game
- Selecting a pawn using the top bar unselects any selected building or world action buttons
Fixes
- Fixed a crash if a liquid pipe that was the source or target of a liquid packet was deconstructed
- Fixed a crash if two raw items tried to dissolve into the same tile
- Fixed a rare crash if a building, item, or pawn was selected
- Fixed a memory leak that would sometimes occur when calculating fog of war
- Fixed liquid network input/output icons not displaying on liquid pipe layer
- Fixed pawns running out into undiscovered areas when low on oxygen
Files
adaptory-0.8.1-windows.zip 134 MB
Oct 18, 2023
adaptory-0.8.1-mac.zip 139 MB
Oct 18, 2023
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Adaptory
A base-building exploration & survival game, with complex simulations, a diverse crew, and a story-rich world
Status | In development |
Author | soundasleepful |
Genre | Simulation, Survival |
Tags | 2D, base-building, chemistry, colony-sim, libGDX, Physics, Procedural Generation, resource-management, Story Rich |
Languages | English |
More posts
- Released 0.12.1059 days ago
- Alpha 10 released + TactiConJul 18, 2024
- Released 0.11.1Apr 12, 2024
- Alpha 9 released!Apr 08, 2024
- Adaptory is now on Steam!Feb 05, 2024
- Released 0.9.4Jan 01, 2024
- Released 0.9.3Dec 27, 2023
- Released 0.9.2Dec 23, 2023
- Released 0.9.1Dec 22, 2023
- Alpha 7 released!Dec 21, 2023
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