Released 0.13.5
Adaptory » Devlog
This is a small patch that fixes a few bugs, but also adds a better way to select items in the world. I'd love to hear your feedback on these changes!
New features
- Improved object selection
- Objects in the game can now be selected more precisely, with non-square, non-integer selection bounds
- Selecting a tile now prefers the tile itself (such as oxygen or vacuum) over any background building (such as a background panel)
- Currently selected objects, and about-to-be-selected objects, are now highlighted
- If the mouse cursor moves while an object is selected, doing another selection now skips the current object, since it's unlikely you actually want to re-select the existing object
- Added selection animation
Internal
- Selected plants now clearly describe "needs" and "currently" for their growth requirements
Fixes
- Meteors are no longer selectable
- Fixed a bug where explorers could get in a loop when trying to move to food while carrying another resource
- Fixed a crash that could occur if an explorer was eating some food while also carrying a different food
Thank you very much to our community testers who found some of these bugs :)
Files
adaptory-demo-0.13.5-mac-unsigned.zip 176 MB
12 days ago
adaptory-demo-0.13.5-windows.zip 175 MB
12 days ago
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Adaptory
A base-building exploration & survival game, with complex simulations, a diverse crew, and a story-rich world
Status | In development |
Author | soundasleepful |
Genre | Simulation, Survival |
Tags | 2D, base-building, chemistry, colony-sim, libGDX, Physics, Procedural Generation, resource-management, Story Rich |
Languages | English |
More posts
- Alpha 11 released!29 days ago
- Released 0.12.10Sep 07, 2024
- Alpha 10 released + TactiConJul 18, 2024
- Released 0.11.1Apr 12, 2024
- Alpha 9 released!Apr 08, 2024
- Adaptory is now on Steam!Feb 05, 2024
- Released 0.9.4Jan 01, 2024
- Released 0.9.3Dec 27, 2023
- Released 0.9.2Dec 23, 2023
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