Alpha 4 released
Adaptory » Devlog
Alpha 4 is now live, and you can download it from itch.io now! This release does not have any new content in it, but it has a rewritten data model that should run simulations up to 2-10x faster. All things going well, this should be the final model used through to EA/1.0 release.
If you’re able to download a copy and give it a go, please let me know if you find any weird bugs! I’ve had to touch almost every part of the game so there is bound to be a few areas I’ve missed.
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Release notes for Adaptory 0.6 (Alpha 4)
Simulation
- A major data model rewrite
- Lots of simulation optimisations and additional caches
- Depending on your platform, you should expect speed increases of up to 10x
- Read more…
Internal
- Added fullscreen mode, toggle with
F5
or in the Options window - Added experimental UI scaling slider in Options window
- Added new speed level
4
, which tries to run simulations at 25x speed - Default game window is now 1440x960
Fixes
- Fixed bug where tilesets edges for elements wouldn’t update until another element in that same chunk updated
- Fixed two items in the same cell with different item types merging, they shouldn’t do that
Files
adaptory-0.6.0-mac.zip 206 MB
Jun 06, 2023
adaptory-0.6.0-windows.zip 200 MB
Jun 06, 2023
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Adaptory
A base-building exploration & survival game, with complex simulations, a diverse crew, and a story-rich world
Status | In development |
Author | soundasleepful |
Genre | Simulation, Survival |
Tags | 2D, base-building, chemistry, colony-sim, libGDX, Physics, Procedural Generation, resource-management, Story Rich |
Languages | English |
More posts
- Released 0.12.1059 days ago
- Alpha 10 released + TactiConJul 18, 2024
- Released 0.11.1Apr 12, 2024
- Alpha 9 released!Apr 08, 2024
- Adaptory is now on Steam!Feb 05, 2024
- Released 0.9.4Jan 01, 2024
- Released 0.9.3Dec 27, 2023
- Released 0.9.2Dec 23, 2023
- Released 0.9.1Dec 22, 2023
- Alpha 7 released!Dec 21, 2023
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